A few years ago, Grow Interactive would sort through client proposals, take the appealing ones and pass on those that were less intriguing.
"Now we're turning down a lot of work we genuinely want," said Drew Ungvarsky, 31, owner and creative director of the company.
Grow Interactive's standards for clients are daunting. "Every job has to take us somewhere else," Ungvarsky said. "Maybe it's a new client or a new technology. Maybe it puts us on a new level for budget or purpose."
That hasn't limited business. Grow has snared a string of projects from big-name firms such as Google, Sprint and BFGoodrich.
Ungvarsky declined to disclose revenues, but he said the company has grown every year since its founding in 2005 and is ahead of expectations for 2011. Grow Interactive, he said, has steadily expanded its workforce, which totals 20...